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Recoil Z (formerly Gun Jumper)

Engine

Unreal Engine 5

Date

September 2025

Role

Solo Project, All Roles

Software Used

UE5, Blender, Substance Designer, Adobe Audition

Taking the previously done One Month Challenge, Gun Jumper, and putting another ~month into it to prepare it for IGDA's 2025 Demo Day, I ended up with this; Recoil Z.

I did a bunch of bug fixing, QOL changes, UI improvements, high score system, FX, environment art and a lot of other small stuff.

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